Computer Graphics & Game Technology, MSE

Interactive entertainment and computer-animated visual effects are now part of our mainstream culture. Creating such computer-generated imagery, however, is no trivial task. It requires a delicate blending of art with science by teams of highly skilled professionals, including artists, animators, writers, designers, engineers and software developers working long hours with cutting-edge technology and tools. Currently there are very few interdisciplinary academic programs at four-year research universities adequately preparing students for such positions. The Master of Science in Engineering in Computer Graphics and Game Technology (CGGT) was created specifically to address this need.

Curriculum

A total of 10 course units are required for the MSE in Computer Graphics and Game Technology (CGGT).1, 2

Core Areas
Creative Arts and Design
FNAR 6353-D Computer Modeling1
Computer Science, Systems and Technology
CIS 560Interactive Computer Graphics1
CIS 562Computer Animation1
CIS 660Advanced Topics in Computer Graphics and Animation1
Select 1 required Math-based course. Recommendations include:1
Introduction to Machine Learning
Machine Learning
Advanced Computer Graphics
Physically Based Animation
Computer Vision & Computational Photography
Machine Perception
Introduction to Probability and Statistics
Business and Entrepreneurship
Select 1 Business and Entrepreneurship course. Recommendations include:1
Engineering Entrepreneurship I
Product Design
Graphics Elective 3
Select 1 Graphics elective. Recommendations include:1
GPU Programming and Architecture
Advanced Computer Graphics
Physically Based Animation
Computer Animation
Video I
Cinema Production
Technical Elective 4
Select 1 Technical elective. Recommendations include:1
Advanced Computer Graphics
Physically Based Animation
Computer Vision & Computational Photography
Machine Perception
Introduction to Machine Learning
Machine Learning
Feedback Control Design and Analysis
Model Predictive Control
Internet and Web Systems
Independent Study for Masters Students
Game Design and Development (only offered during the summer term)
Free Elective 5,6
Select 1 free elective. Recommendations include:1
Engineering Entrepreneurship II
Digital Figure Modeling
Art of the Web: Interactive Concepts for Art & Design
Enabling Technologies
Design Project
CIS 568Game Design Practicum1
or CIS 597 Master's Thesis Research
Total Course Units10

Additional Information


The degree and major requirements displayed are intended as a guide for students entering in the Fall of 2020 and later. Students should consult with their academic program regarding final certifications and requirements for graduation.